AI Insights · Timothy · April 2023
Top 5 Celebrity Games on iOS in Netherlands Q1 2023
In Q1 2023, the top 5 celebrity games on iOS in the Netherlands showed varied performance in weekly downloads, revenue, and active users. Detailed insights from Sensor Tower reveal the trends.
In the first quarter of 2023, the top 5 celebrity games on iOS in the Netherlands exhibited diverse trends in weekly downloads, revenue, and active users. These insights, derived from Sensor Tower, shed light on the performance of Kim Kardashian: Hollywood, MovieStarPlanet 2: Star Life, PewDiePie's Tuber Simulator, Lamar - Idle Vlogger, and BTS WORLD.
Kim Kardashian: Hollywood saw a moderate decline in weekly revenue, starting from approximately $1K at the beginning of January and dropping to around $699 by the end of March. Weekly downloads fluctuated, peaking at 125 in late February and ending the quarter at 99. The game maintained a consistent active user base, with numbers slightly decreasing from 629 in late December to 516 by the end of March.
For MovieStarPlanet 2: Star Life, weekly revenue exhibited a significant increase, rising from $620 in early January to about $963 by late March. Weekly downloads showed a peak of 289 in early January but declined to 146 by the end of the quarter. Active users remained relatively stable, starting at 1.1K in late December and ending at 974 in late March.
PewDiePie's Tuber Simulator experienced a varied revenue trend, with a notable peak at $122 in the last week of March. Weekly downloads had a peak in early February at 136 and saw a decline towards the end of March, ending at 73. The game's active users remained fairly stable, with slight fluctuations, ending the quarter at 614.
Lamar - Idle Vlogger had an interesting quarter with a surge in downloads in early February, reaching 523, but later declining to 74 by the end of March. Weekly revenue remained relatively low but stable, with a peak of $137 in late December and ending at $47 in late March. Active users saw a significant increase in early February, peaking at 1.2K, before stabilizing around 688 by the end of the quarter.
BTS WORLD showed modest weekly revenue, fluctuating between $12 and $57 throughout the quarter. Weekly downloads remained low, peaking at 24 in early January and ending the quarter at 7. Active users showed a gradual decline from 428 in late December to 304 by the end of March.
For more detailed insights on the performance of these apps and others, visit Sensor Tower.